Zen Bound review: A relaxing iPhone puzzle game
Thursday, April 23rd, 2009I recently bought the game Zen Bound for my iPhone, which has been the subject of much gushing praise amongst various review sites recently, and has been collecting a few awards too. Here’s my take on the game.
The basic idea of the game is simple: You wrap various 3D wooden and metal shapes in a rope of limited length. The rope “paints” the shape where it touches it. When enough of the shape is painted you get a dot; paint even more and you get two; paint 99% of the shape and you get the full complement of three dots:
The number of dots you get determines how many flowers will open on the tree you’re currently moving up. You need a certain number of open flowers to move up to the next level of the tree.
There are two trees: the Tree of Reflection (mainly animal shapes) and the Tree of Challenge (geometric shapes). Each tree has plenty of puzzles to keep you busy (I haven’t made it to the top of either tree yet), and the fact that you need to score well on early levels in order to move onto higher levels adds an element of challenge to the game.