Underworlds revisited
Tuesday, December 22nd, 2009Back in June I reviewed Underworlds, a role-playing adventure game for the iPhone. In the review I mentioned a few niggles with the game, including:
- Short play time
- Linear game play
- A single character class
- The limit of 10 character levels
- Fiddly movement controls
Since then, Pixel Mine have released a free update to Underworlds that addresses practically all of these issues. I have to say I’m impressed, considering it was a free update. What’s more they’ve even lowered the price of the full app from $5 to $3!
The new version has:
- More than double the content
- A new city (called Termon) and lots more dungeons to explore
- A higher level cap (raised to 50) so you can grow your character more
- Thousands of new items, as well as new quests and creatures
- A revamped interface with better controls
- A quest log so that you can remember what you’re supposed to be doing
- A mini-map overlay in the dungeons so you don’t get lost